* {
    box-sizing: border-box;
}

body {
    display: flex;
    flex-wrap: wrap;
    flex-direction: row;
    justify-content: center;
    align-items: center;
    align-content: flex-start;
    overflow: clip;
    gap: 40px;
    position: fixed;
    left: 0;
    top: 0;
    right: 0;
    bottom: 0;
    padding: 0;
    margin: 0;
    /* overflow: hidden; */
    background-color: black;
    color: white;
    background-image: url(./assets/background.svg);
    background-size: cover;
    animation: gamebackground;
    animation-duration: 60s;
    animation-iteration-count: infinite;
    --title-text-shadow: 1px 1px 1px black;
    --highlighted-filter: drop-shadow(3px 3px 1px rgb(154, 255, 96)) drop-shadow(-3px 3px 1px rgb(154, 255, 96)) drop-shadow(3px -3px 1px rgb(154, 255, 96)) drop-shadow(-3px -3px 1px rgb(154, 255, 96));
    --error-filter: drop-shadow(3px 3px 1px rgb(241, 57, 69)) drop-shadow(-3px 3px 1px  rgb(241, 57, 69)) drop-shadow(3px -3px 1px  rgb(241, 57, 69)) drop-shadow(-3px -3px 1px rgb(241, 57, 69));
}

@keyframes gamebackground {
    0% {
        background-position-x: -100px;
    }

    50% {
        background-position-x: 100px;
    }

    100% {
        background-position-x: -100px;
    }
}







.GameScene {
    position: fixed;
    left: 0;
    top: 0;
    right: 0;
    bottom: 0;
    padding: 0;
    margin: 0;
    overflow: hidden;
    background-color: black;
}

.GameBackground {
    height: 100vh;
    width: 100vw;
    margin: auto;
    background-image: url("./assets/background.svg");
    animation: gamebackground;
    animation-duration: 60s;
    animation-iteration-count: infinite;


}

.GameChoices {
    width: 100%;
    height: calc(100% - 20rem);
    margin-top: 10rem;
    margin-bottom: 10rem;
}

.GameObject {
    position: absolute;
    left: 0;
    top: 0;
    padding: 0;
    margin: 0;
}

.GamePiece {
    transition: all 0.2s;
    cursor: pointer;
    text-align: center;
    color: white;
    font-size: 1.5rem;
    font-family: Impact, Haettenschweiler, 'Arial Narrow Bold', sans-serif;
    text-transform: uppercase;
    text-shadow: 1px 1px 1px black;
}

.GamePiece>img {
    filter: drop-shadow(2px 2px 5px rgb(63, 37, 1));
    text-align: center;
    color: white;
    border-radius: 10px;
    font-size: 1.5rem;
    font-family: Impact, Haettenschweiler, 'Arial Narrow Bold', sans-serif;
    text-transform: uppercase;
}

.GamePiece>div {
    opacity: 0;
}

.GamePiece:hover>img {
    filter: drop-shadow(3px 3px 1px rgb(255, 255, 255)) drop-shadow(-3px 3px 1px rgb(255, 255, 255)) drop-shadow(3px -3px 1px rgb(255, 255, 255)) drop-shadow(-3px -3px 1px rgb(255, 255, 255));
}

.GamePiece_selected {
    transform: scale(1.2);
}

.GamePiece_selected>img {
    filter: drop-shadow(4px 4px 4px rgb(255, 247, 0)) drop-shadow(-4px -4px 4px rgb(255, 247, 0)) !important;
}

.GamePiece_selected>div {
    opacity: 1 !important;
    background-color: rgb(118, 118, 118);
    border-radius: 10px;
    padding: 0 5px;
}
